Designing Gestural Interfaces

Designing Gestural Interfaces

Author: Dan Saffer

Publisher: "O'Reilly Media, Inc."

ISBN: 9780596554224

Category: Computers

Page: 272

View: 356

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If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you: Get an overview of technologies surrounding touchscreens and interactive environments Learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does Examine current patterns and trends in touchscreen and gestural design Learn about the techniques used by practicing designers and developers today See how other designers have solved interface challenges in the past Look at future trends in this rapidly evolving field Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities.
Designing Gestural Interfaces
Language: en
Pages: 272
Authors: Dan Saffer
Categories: Computers
Type: BOOK - Published: 2008-11-21 - Publisher: "O'Reilly Media, Inc."

If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you
Designing Interfaces, 2nd Edition
Language: en
Pages: 578
Authors: Jenifer Tidwell
Categories: Human-computer interaction
Type: BOOK - Published: 2010 - Publisher:

Despite all of the UI toolkits available today, it's still not easy to design good application interfaces. This bestselling book is one of the few reliable sources to help you navigate through the maze of design options. By capturing UI best practices and reusable ideas as design patterns, Designing Interfaces
Designing Interfaces
Language: en
Pages: 578
Authors: Jenifer Tidwell
Categories: Computers
Type: BOOK - Published: 2010-12-15 - Publisher: "O'Reilly Media, Inc."

Despite all of the UI toolkits available today, it's still not easy to design good application interfaces. This bestselling book is one of the few reliable sources to help you navigate through the maze of design options. By capturing UI best practices and reusable ideas as design patterns, Designing Interfaces
Microinteractions
Language: en
Pages: 170
Authors: Dan Saffer
Categories: Computers
Type: BOOK - Published: 2013-04-30 - Publisher: "O'Reilly Media, Inc."

It’s the little things that turn a good digital product into a great one. With this practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have
Microinteractions: Full Color Edition
Language: en
Pages: 170
Authors: Dan Saffer
Categories: Computers
Type: BOOK - Published: 2013-10-10 - Publisher: "O'Reilly Media, Inc."

It’s the little things that turn a good digital product into a great one. With this full color practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know